[1.x]
[1.1.2] 2022-04-9
Changed:
Reuse the already created node in
PortraitManager.add_portrait
and avoid removing the portrait inCharacterJoin
by @Crystalwarrior in #78Update event system to 1.4.1 by @AnidemDex in #83
Update events by @AnidemDex in #82
[1.1.1] 2021-12-27
Fixed
Fix an issue related to character events. Fixes an issue related to selected portrait not being assigned when you change the portrait in the event.
[1.1] 2021-12-27
Added:
Reference hint in PortraitManager. Now the reference rect node that were used previously is built-in directly on the node, letting you modify it directly in PortraitManager.
Integration with EventSystem. Use Textalog not only as a Dialog Node, but as a Dialog System too #56.
Character Inspector. Now the character has its own inspector, to display portraits in a proper way. #65
DialogManager
node now can produce blip sounds. We've added some useful methods to make the node "blip" on certain conditions.
Changed:
DialogManager.text_autoscroll
will be false by default.DialogManager.text_fit_content_height
will be false by default.Remove limits on PortraitManager.add_portrait() method for relative size. Make your portrait bigger than the 100% of the portrait manager rect! #66
Improved the text_autoscroll feature. Because the old one was pretty unestable and weird to use.
EventDialogText.continue_at_end
will be false by default.DialogNode
default theme. Now it uses a better (generic) one.
Fixed:
Fix an issue related to showing DialogNode on show_text() call. Because somebody forgots to shows the node in a
show
function. #53DialogNode
doesn't emmit signalsoption_selected
andoption_added
. Now is fixed by 864ba49Options are removed if they are added while OptionsManager emmits
option_selected
signal. Fixed by 37ed82bAn error related to autoscroll feature. No more
get_wordwrap_string_size: Condition "p_width <= 0" is true. Returned: Vector2(0, get_height())
annoying error the first time you try the plugin. #64
Removed:
ReferenceRect node from PortraitManager.
[1.0] 2021-11-21
This is the first stable release. To manage to release this, many things were removed to add them later on 1.x versions (like, the timelines).
Added:
DialogNode
node classDialogBubble
node classPortraitManager
node classDialogManager
node classOptionManager
node classPortrait
resource classCharacter
resource classDialogNode customization through themes
Removed:
Literally everything from
dialog_plugin
folder. Take a look on previous pre-release versions to see what exactly were removed. Those features will be reimplemented in future minor versions.
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